NSF Awards: 1551063, R01MH116247
2020 (see original presentation & discussion)
Undergraduate, Graduate, Adult learners, Informal / multi-age
Mozak is an online game in which players from any background can come play and contribute to the advancement of neuroscience knowledge. In the game, players reconstruct images of actual neurons. These reconstructions are given to neuroscientists to study, eliminating the need for them to reconstruct neurons themselves, an often labor-intensive and time-consuming task.
Saira Mortier
Research Program Coordinator
Welcome!
Mozak is in its 4th year and has made some incredible advancements. Our community is at the heart of what we do and simply could not do this without them.
My co-presenters and I would love to discuss anything from A(lgorithms) to Z(slices in neuronal datasets). Feel free to post a comment or question. If you want to reach out to me directly, feel free to email smortier@cs.washington.edu.
Saira Mortier
Research Program Coordinator
And yes! "Julie", "Colleen" and "Tim" are real Mozak players!!!
Joanne Stewart
I love citizen science projects! I'm curious--do you know if there are ways that players can "go wrong" when they play? How is that corrected?
Saira Mortier
Research Program Coordinator
Yeah! It's actually a big concern for new players that they will "mess up" and end up hurting the data. But we have a consensus algorithm that runs constantly, checking each players' work against all others. This ensures that if one player is way off, that data doesn't make it into the final reconstruction. This is also how points are given in the game. The more a player's trace makes it into "consensus", the more points they get!
Erica Fields
Paul Nelson
Cool! Is there a way to decide which projects you are contributing to? Can any ol' neuroscientist submit images for reconstruction?
Saira Mortier
Research Program Coordinator
Right now, we are only working with a couple labs to get datasets. However, once we've expanded the platform a bit, we plan on accepting datasets from all over the world. That said, labs that are interested in partnering with us are encouraged to reach out.
Stephen Alkins
Diversity, Equity, and Inclusion Officer
Thank you Saira for this! I have done some reconstruction so I definitely know how time-consuming it can be. This is a great tool to incorporate the public.
Thank you for this wonderfully animated presentation.
Saira Mortier
Research Program Coordinator
Thank you so much, Stephen! We're really passionate about this work!
Have you piloted this in classrooms to be part of a neuroscience/biology unit or class?
Do users reconstruct neurons from normal brains versus brains in neurological disorders or other states?
Could you say more about the information that users learn throughout their challenges (e.g. different classes of neurons, astrocytes, glial cells, etc.)? Does their participation in such a task result in acknowledgment on academic papers and/or publications?
Do you have results that report engagement from people who have non-STEM backgrounds?
Rachael Mady
Hi Saira and team, that was a wonderful video! I love the animations and the visuals, they are really engaging. After I watched, I started to wonder about what the players are able to do. Are they able to do more than collect data? Do they have the chance to discuss or form a community?
Saira Mortier
Research Program Coordinator
Thank you, Rachael! Yes, we have a wonderful community! Apart from contributing to the data, they can also talk using the in-game chat and post in the forums. A couple of our "power players" can even put comments into different challenges to help guide the completion of the reconstruction!! Expanding community features, I feel, is key to the continuing success of this (and similar!) projects.
Feng Liu
Senior Researcher
Thanks for sharing this interesting video and project! This reminds me the social constructivism theory that people contribute to the advancement of the knowledge individually as well as a community by interacting with each other. Given Mozak is a game that opens to all types of users from all age levels, I would be interested to see whether the outcome (i.e., contribution or data that make into the final reconstruction) differs by the players’ characteristics such as gender, race/ethnicity, age level, education level. What are the other factors that are associated with the outcome?
Zoran Popovic
Researcher
in order to maximize the potential and learning from each participant, we continuously try adjust the platform for maximal learning of each individual. We do not collect the demographic information however, and adjust only to the evidence of individual performance and behavior.
Feng Liu
Senior Researcher
Thanks for the clarification, Zoran.
mo
Hi smortier! Got a good chuckle. I like video....it is cute :) This is a cool project you are involved in. Just to add on to an earlier contributor - maybe this can be used by autistic individuals. It helps focus one's brain and tune out all the extraneous noises.. Thanks for doing such a great job! - mo :D
Zoran Popovic
Saira Mortier
Research Program Coordinator
Thanks, mo! You are amazing!
Kristen Procko
Wonderful video—beautiful animation! How large is the Mozak player community currently?
Saira Mortier
Research Program Coordinator
Thank you so much!
Like most citizen science games, our player community varies greatly from month to month. Right now you can expect that 10-20 individuals will be contributing to the completion of a neuron. About 5 of those are our "power players" who play every challenge!
The cool thing about this approach is that because it's more than just one neuroscientist sitting behind a computer reconstructing in solitude, there is a system of checks and balances because multiple people are contributing.
Wendy Smith
Research Professor
Thanks for sharing about the Mozak project. Do you have an age limit (minimum) for your games? Might middle or high school students be engaged?
Saira Mortier
Research Program Coordinator
For anyone under 18, we just ask that their parents look over the "terms of service and consent". This is because we use data collected for research so each person that plays should be aware of that.
In terms of engagement, our initial playtests were with sixth grade students and they did fantastically! We wanted to ensure that anyone could come, play, and understand the basic concepts. They passed that test with flying colors.
Vernon Ruffin
This is cool. SO tempted to drop what I am doing...
Saira Mortier
Research Program Coordinator
What are you working on right now??
Parvaneh Mohammadian
Thank you for sharing the project! I am glad to see this video and have posted the link on our website to get students interested in the field. We need more of these projects.
Zoran Popovic
Saira Mortier
Research Program Coordinator
Thank you so much, Parvaneh!
Par Mohammadian
Laura Conner
Cool video! I really like the way you have made this into a game. Very neat approach to citizen science.
Zoran Popovic
Saira Mortier
Research Program Coordinator
Thank you so much, Laura! Firmly believe that citizen science can truly change humanity for the better.
Lisa Dierker
Wow. I always have the feeling that we can do so much more with crowd sourcing, but you have really found a wonderful application! I will definitely share this with students in my psychology courses.
Zoran Popovic
Saira Mortier
Research Program Coordinator
Thank you, Lisa. I think it's always so inspiring to see how people have gone about solving these difficult problems and how that inspiration grows and spreads.
John Chikwem
I like this project because ordinary people can learn about the brain and its functions without being scientists or biologists.
Jeffrey Ram
I'll have to try this with my graduate students (I'm a physiologist and teach neuroscience). Lately, I had graduate students contructing circuits with a program called Neuronify. (you can find it on the internet). Our video has nothing to do with that (it's about an education program at a Public Aquarium), but I thought I would mention it as possibly of some interest to you.
Further posting is closed as the event has ended.